The challenge: Learners spin the wheel to play a game to see how stressed they are.
The process: At the beginning of a self care course learners spin the wheel to see how stressed they might be. This game is used to engage the learners and bring awareness to the stress in their lives. Learners can spin the wheel five times to see a different response each time or they can spin the wheel one to four times and then move along in the course to learn what self care is and how to practice self care in their daily lives.
The solution: This interaction is included at the beginning of a Storyline course on self care.
Project Features
- Variables are used so that the wheel lands on a different number each time and numbers are not repeated.
- Sound is added to mimic a wheel spinning.
- States are used to show the character spinning the wheel and revealing each number.
